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Jack Martin
Concept Designer
Melbourne, Victoria
crowdancejack@gmail.com

Concept Designer based in Melbourne, working in the Games Industry.

Summary of Qualifications

- 3 years experience as working artist in the Games Industry
- Excellent painting and design skills including: thumbnailing, environment design, characters, portraits, inventory items…
- UI and typography creation experience
- 3D modelling/texturing skills
- Trailer and marketing material creator
- As solo indie taken on all roles involved in complete game development cycle and release
- 3 years working at Rocksteady Studios as IT Tech

 

Software

- Photoshop
- 3DS Max
- Zbrush
- Unity
- Adventure Creator
- Premiere
- Audition
- Steamworks
- Perforce
- Visual Studio

Professional Experience

Artist (Melbourne) 2020-2022
FREELANCE

- Creating concept art and in-game graphics for studios
including Studio Bento, Barrel Smash Studios & Black Salamander.

Artist and Game Developer                                                                                           2019-2020
SCREAMING VOID    (Now You See – A Hand Painted Horror Adventure)

- Creator of original adventure game IP
- Responsible for all in-game artwork, UI and design
- Creator of all marketing material
 

Artist                                                                                                                               2016-2019
FREELANCE                                                                                                                     

- Children’s book illustrations
- Indie movie posters
- Private commissions
- Personal projects

 

Artist in Training - Part Time & Full Time                                                                         2012-2016
LONDON ATELIER OF REPRESENTATIONAL ART
WATTS ATELIER
SELF INSTRUCTION

- Classical painting and drawing
- Perspective training
- Light and colour theory
- Environmental & concept design
- Anatomy construction

 

IT Engineer                                                                                                                      2009-2012
ROCKSTEADY STUDIOS    (Batman: Arkham Asylum, Arkham City)                          

- Major responsibilities including backup safe-keeping
- Server management
- Hardware and studio setups
- Technical trouble shooting and problem solving